
I have to say this, Capcom is literally at their best. Resident Evil Village is one of the best Capcom games I’ve played, and my second favorite Resident Evil game of all time. The visuals, story, and gameplay for RE8 is top-notch! Let’s jump into the review so I can praise this game even more.

Resident Evil Village take place three years after the events of Resident Evil 7: Biohazard, which Ethan Winters and his wife Mia have a six month year old daughter named Rosemary. Chris Redfied and his men has killed Mia, but also abducted Ethan and his daughter. While captured, the truck crashed and Ethan is knocked out, but his daughter was captured by a village priest named Mother Miranda. Ethan Winters goes on a hunt to find his daughter, while fighting off the four lords of the village and Mother Miranda.
The story starts off with so much mystery. When I was playing I thought Chris Redfield has gone bad, why was the baby captured, how does this tie-in with the rest of the RE franchise, and more. What’s so fantastic about the game is that it gives you all the answers and beyond! RE8 had so many twists and turns that blew my mind, especially in the end. This is one of the best storytelling that Capcom has done with the RE franchise.

The characters in RE8 were all great. Ethan Winters is a lot more courageous than he was in RE7, the four lords of the village had all unique personalities, Mother Miranda being mysterious and how she connects to the rest of the RE lore, etc. When it comes down to it, Lady Dimitrescu was my favorite character in the game, and I was hurt when I had to end her.
Also, the acting in this game was so damn good. I thought everyone killed it, and I can tell they were having a lot of fun doing it. So big kudos to all the actors involved in the game.
There was a lot of different enemies in RE8. You got zombies, vampires, lycans, and mold, which is more than what we had than RE7. What’s great about the different enemies is that you won’t get bored fighting the same enemies over and over again, so I’m happy Capcom went this route.

The gameplay was good. What they’ve done is basically upgraded the gameplay of RE7, and threw in some RE4 mechanics (I had no problem with). RE8‘s difficulty was balanced in, in my opinion, because you start off weak and hopeless, but as you upgrade your weapons things become easier.
What’s also great about the gameplay is that it stays unique. In the house of Dimitrescu had to hide from Lady D and her daughters, in house Beneviento it goes full Silent Hill, and more. The game made sure that it doesn’t get repetitive, which I appreciate.
Since I played on PC, I did encounter some bugs. One of the bugs I encountered was missing audio in the beginning of the game, and another one was when the game would drop FPS heavy. It didn’t mess with my experience much, since all I would do is restart the game, but it did get annoying at times.

The visuals in RE8 were stunning! I played this on PC, so I was able to make sure that this game looked beautiful, and I was not disappointed. House Dimitrescu alone blew my mind, and was my favorite thing visually from the game.
Capcom’s RE Engine is one of the best gaming has to offer when it comes to graphics. The textures of characters, land, ray tracing, lighting, and shadows are impressive with the RE Engine, also the difference from RE7 and RE8 is night and day. I can’t even imagine what the next RE game would look like because Capcom just continues to surprise me.

Capcom really stepped up as a gaming company since RE7 because it shows. Resident Evil Village not only met my expectations, but it went above and beyond. The RE franchise is better than ever, and I can’t wait to see what the future holds.
Resident Evil Village is worth the hype and money. Plus, I might just play it again so I can continue my date with Lady Dimitrescu (Capcom just give me a DLC where I can marry Lady D and save her because I know she’s good deep down).
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